from tkinter import * import random #亂數模組 GAME_WIDTH , GAME_HEIGHT = 1000 , 800 SPEED = 200 #時間單位是千分之一秒 SPACE_SIZE , BODY_PARTS = 50 , 3 #左邊變數 assigning value SNAKE_COLOR = "green" FOOD_COLOR = [ 'pink' , 'yellow' , 'orange' , 'tomato' ] #改成串列可以選擇 BACKGROUND_COLOR = "black" class Snake : def __init__ ( self ): self . body_size = BODY_PARTS self . coordinates = [] self . squares = [] for i in range ( 0 , BODY_PARTS ): self . coordinates . append ([ 0 , 0 ]) for x , y in self . coordinates : square = canvas . create_rectangle ( x , y , x + SPACE_SIZE , y + SPACE_SIZE , fill = SNAKE_COLOR , tag = "snake" ) self . squares . append ( square ) class Food : def __init__ ...